#pragma once
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#include "CHCameraControls/CameraControl.h"
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#include "SimulationThread.h"
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#define External_Path _T("C:\\DIT_Review\\ExternalImage")
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#define Internal_Path _T("C:\\DIT_Review\\InternalImage")
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#define ALIGN_CAMERA1 _T("Align1")
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#define ALIGN_CAMERA2 _T("Align2")
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enum GrabStatus {GrabStatusAbort=0, GrabStatusGrab, GrabStatusSnap };
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enum Status {Grab_normal = 0, Snap_normal, Snap_count, Snap_count_Period};
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class AFX_EXT_CLASS CCameraControl_Simulation : public CCameraControl, public ISimulationThread2Parent
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{
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public:
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CCameraControl_Simulation(int nIndex);
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virtual ~CCameraControl_Simulation(void);
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// camera control
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virtual int Connect(const CCameraControlInfo& controlInfo);
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virtual int Grab();
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virtual int Snap();
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virtual int Snap(int nCount);
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virtual int Snap(int nCount, UINT nWaitTime);
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virtual int Freeze();
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virtual int Abort();
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virtual int Disconnect();
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// setting info
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virtual BOOL SetExposureTime(double dValue);
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virtual BOOL GetExposureTime(double& dValue);
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virtual BOOL SetExposureAuto(BOOL bAuto);
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virtual BOOL SetFrameRate(double dRate) { return TRUE; }
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virtual BOOL GetGrabbing();
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virtual int GetFrameIndex();
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// setting mode
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virtual void SetTriggerMode(int nMode, int nCount=1);
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virtual void SetTriggerSource(int nSource);
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virtual BOOL SetTriggerProcess();
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protected:
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virtual void IST2P_RunThreadProcess(const CSimulationData& threadData);
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CSimulationThread* m_pSimulThread;
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int m_nGrabFrameCount;
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int m_nGrabStatus;
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CString m_strImagePath;
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int m_nFrameRate;
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CRITICAL_SECTION m_csGrabStatus;
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};
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