#include "StdAfx.h"
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#include "MotorCalculator.h"
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#include <math.h>
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CMotorCalculator::CMotorCalculator(int nIndex)
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{
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m_nIndex = nIndex;
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Reset();
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}
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CMotorCalculator::~CMotorCalculator(void)
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{
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Reset();
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}
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void CMotorCalculator::Reset()
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{
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m_vectorDesignPos.clear();
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m_vectorMotorPos.clear();
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m_sCalculateResult.Reset();
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}
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void CMotorCalculator::SetDesignPosition(const VectorDouble& vectorPosX, const VectorDouble& vectorPosY)
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{
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if (vectorPosX.size()!=3) return;
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if (vectorPosX.size()!=vectorPosY.size()) return;
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m_vectorDesignPos.clear();
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for (int i=0; i<3; i++)
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{
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m_vectorDesignPos.push_back(SPosition2D(vectorPosX[i], vectorPosY[i]));
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}
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}
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void CMotorCalculator::SetMotorPosition(const VectorDouble& vectorPosX, const VectorDouble& vectorPosY)
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{
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if (vectorPosX.size()!=3) return;
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if (vectorPosX.size()!=vectorPosY.size()) return;
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m_vectorMotorPos.clear();
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for (int i=0; i<3; i++)
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{
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m_vectorMotorPos.push_back(SPosition2D(vectorPosX[i], vectorPosY[i]));
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}
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}
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int CMotorCalculator::CalculateResult()
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{
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if (m_vectorDesignPos.size()!=3) return 0;
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if (m_vectorDesignPos.size()!=m_vectorMotorPos.size()) return 0;
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m_sCalculateResult.dStraghtValue = m_vectorMotorPos[0].dPositionY - m_vectorMotorPos[1].dPositionY;
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m_sCalculateResult.dStraightLineA = (m_vectorMotorPos[1].dPositionY-m_vectorMotorPos[0].dPositionY) / (m_vectorMotorPos[1].dPositionX-m_vectorMotorPos[0].dPositionX);
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m_sCalculateResult.dStraightLineB = ((m_vectorMotorPos[1].dPositionX*m_vectorMotorPos[0].dPositionY)-(m_vectorMotorPos[0].dPositionX*m_vectorMotorPos[1].dPositionY)) / (m_vectorMotorPos[1].dPositionX-m_vectorMotorPos[0].dPositionX);
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m_sCalculateResult.dOrthogonalLineA = (m_vectorMotorPos[2].dPositionY-m_vectorMotorPos[1].dPositionY) / (m_vectorMotorPos[2].dPositionX-m_vectorMotorPos[1].dPositionX);
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m_sCalculateResult.dOrthogonalLineB = ((m_vectorMotorPos[2].dPositionX*m_vectorMotorPos[1].dPositionY)-(m_vectorMotorPos[1].dPositionX*m_vectorMotorPos[2].dPositionY)) / (m_vectorMotorPos[2].dPositionX-m_vectorMotorPos[1].dPositionX);
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// theta
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m_sCalculateResult.dOrthogonalTheta = atan((m_sCalculateResult.dStraightLineA-m_sCalculateResult.dOrthogonalLineA) / (1.0+(m_sCalculateResult.dStraightLineA*m_sCalculateResult.dOrthogonalLineA)));
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return 1;
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}
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