#pragma once
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#include "CHCameraControls/CameraControl.h"
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#include "CameraImageData.h"
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#include "CHReviewSetting/CameraControlInfo_Plus.h"
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//#include "CameraParameter.h"
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#define UM_UPDATE_CAMERA_VIEW 1028
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typedef std::vector<CCameraControl*> VectorCameraControl;
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typedef std::vector<CCameraControl*>::iterator VectorCameraControlIt;
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typedef std::vector<CCameraControlInfo> VectorCameraControlInfo;
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typedef std::vector<CCameraControlInfo>::iterator VectorCameraControlInfoIt;
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typedef std::vector<int> VectorInteger;
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typedef std::vector<int>::iterator VectorIntegerIt;
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enum CameraControlType { CameraControlStop=0, CameraControlLive, CameraControlStart };
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class CCameraController : public ICameraControl2Parent
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{
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public:
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CCameraController(void);
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virtual ~CCameraController(void);
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int ConnectCamera(const VectorCameraControlInfo& vecCameraControlInfo);
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void DisconnectCamera();
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int GetCameraCount() { return (int)m_vecCameraControl.size(); }
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BOOL GetConnected();
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BOOL GetConnected(int nCameraIdx);
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CCHImageData* GetCameraImage(int nCameraIdx, int nFrameIdx);
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BOOL GetLiveImage(int nCameraIdx, CCHImageData* pImageData);
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BOOL SetCameraSoftwareTrigger(int nCameraIdx);
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// camera control 2 parent
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virtual BOOL ICC2P_FrameCaptured(int nCameraIndex, int nFrameIndex, int nFrameCount);
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virtual BOOL ICC2P_SnapCompleted(int nCameraIndex, int nFrameCount);
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virtual void Camera_ClearIndex(int nIndex=-1);
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int m_defectcnt;
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protected:
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virtual int Camera_Control(int nControlType);
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virtual int Camera_Start();
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virtual int Camera_Start(int nCount);
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virtual int Camera_Live();
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virtual void Camera_Stop();
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VectorCameraControlInfo m_vecCameraContorlInfo;
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VectorCameraControl m_vecCameraControl; // camera control
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VectorCameraImageData m_vecCameraImage; // camera image buffer
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VectorInteger m_vecCameraImageIndex; // camera image buffer index
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VectorInteger m_vecCameraImageSize; // camera image buffer size
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VectorInteger m_vecCameraImageCount; // camera image count
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CRITICAL_SECTION m_csCameraImageIndex;
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};
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