using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SA_LTT.Alarm
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{
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public class Alarm
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{
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public Alarm()
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{
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}
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AlarmCode _code;
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string _description;
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AlarmLevel _level;
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bool _use;
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DateTime _occurredTime;
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public AlarmCode Code
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{
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get
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{
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return _code;
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}
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set
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{
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_code = value;
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}
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}
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public string Description
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{
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get
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{
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return _description;
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}
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set
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{
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_description = value;
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}
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}
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public bool Heavy
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{
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get
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{
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return _level == AlarmLevel.Heavy;
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}
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set
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{
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if (value == true)
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{
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_level = AlarmLevel.Heavy;
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}
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else
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{
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_level = AlarmLevel.Light;
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}
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}
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}
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public bool Light
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{
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get
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{
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return _level == AlarmLevel.Light;
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}
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set
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{
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if (value == true)
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{
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_level = AlarmLevel.Light;
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}
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else
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{
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_level = AlarmLevel.Heavy;
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}
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}
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}
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public AlarmLevel Level
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{
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get
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{
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return _level;
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}
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set
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{
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_level = value;
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}
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}
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public bool Use
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{
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get
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{
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return _use;
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}
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set
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{
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_use = value;
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}
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}
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public DateTime OccurredTime
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{
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get
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{
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return _occurredTime;
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}
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set
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{
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_occurredTime = value;
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}
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}
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public Alarm Clone()
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{
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Alarm clone = new Alarm();
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clone.Code = this.Code;
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clone.Description = this.Description;
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clone.Level = this.Level;
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clone.Use = this.Use;
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clone.OccurredTime = this.OccurredTime;
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return clone;
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}
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public static bool operator == (Alarm alarm1, Alarm alarm2)
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{
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bool result = true;
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result &= alarm1.Code == alarm2.Code;
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result &= alarm1.Description == alarm2.Description;
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result &= alarm1.Heavy == alarm2.Heavy;
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result &= alarm1.Light == alarm2.Light;
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result &= alarm1.Level == alarm2.Level;
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result &= alarm1.Use == alarm2.Use;
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return result;
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}
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public static bool operator != (Alarm alarm1, Alarm alarm2)
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{
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bool result = true;
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result &= alarm1.Code == alarm2.Code;
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result &= alarm1.Description == alarm2.Description;
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result &= alarm1.Heavy == alarm2.Heavy;
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result &= alarm1.Light == alarm2.Light;
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result &= alarm1.Level == alarm2.Level;
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result &= alarm1.Use == alarm2.Use;
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return !result;
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}
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public override bool Equals(object obj)
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{
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return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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}
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}
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