천호석
2023-05-15 0de38c0ebeb49d545ae1d2267f2b932392bd583c
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#pragma checksum "..\..\..\Screen\AnimationEquipment.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "93CBB97D20806505B56E2B3A11AE524644E782F4"
//------------------------------------------------------------------------------
// <auto-generated>
//     이 코드는 도구를 사용하여 생성되었습니다.
//     런타임 버전:4.0.30319.42000
//
//     파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
//     이러한 변경 내용이 손실됩니다.
// </auto-generated>
//------------------------------------------------------------------------------
 
using SA_LTT_UI.Screen;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Forms.Integration;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
 
 
namespace SA_LTT_UI.Screen {
    
    
    /// <summary>
    /// AnimationEquipment
    /// </summary>
    public partial class AnimationEquipment : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
        
        
        #line 9 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas MainFrame;
        
        #line default
        #line hidden
        
        
        #line 13 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Motor_Y;
        
        #line default
        #line hidden
        
        
        #line 15 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Chamber;
        
        #line default
        #line hidden
        
        
        #line 22 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle ChamberGate;
        
        #line default
        #line hidden
        
        
        #line 23 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas ChamberWafer;
        
        #line default
        #line hidden
        
        
        #line 24 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Ellipse ChamberWaferStatus;
        
        #line default
        #line hidden
        
        
        #line 25 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock ChamberWaferSourceName;
        
        #line default
        #line hidden
        
        
        #line 27 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Slider LiftPin;
        
        #line default
        #line hidden
        
        
        #line 43 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas PreAlignerBody;
        
        #line default
        #line hidden
        
        
        #line 49 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas PreAlignerWafer;
        
        #line default
        #line hidden
        
        
        #line 50 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Ellipse PreAlignerWaferStatus;
        
        #line default
        #line hidden
        
        
        #line 51 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock PreAlignerWaferSourceName;
        
        #line default
        #line hidden
        
        
        #line 53 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle IsAlignRun;
        
        #line default
        #line hidden
        
        
        #line 57 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Door1;
        
        #line default
        #line hidden
        
        
        #line 58 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Door2;
        
        #line default
        #line hidden
        
        
        #line 59 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Door3;
        
        #line default
        #line hidden
        
        
        #line 60 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle Door4;
        
        #line default
        #line hidden
        
        
        #line 61 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Rectangle DoorCP;
        
        #line default
        #line hidden
        
        
        #line 62 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas RobotBody;
        
        #line default
        #line hidden
        
        
        #line 66 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Robot;
        
        #line default
        #line hidden
        
        
        #line 67 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas RobotArm1;
        
        #line default
        #line hidden
        
        
        #line 71 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas RobotArm2;
        
        #line default
        #line hidden
        
        
        #line 77 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas RobotHand;
        
        #line default
        #line hidden
        
        
        #line 81 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas RobotWafer;
        
        #line default
        #line hidden
        
        
        #line 82 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Shapes.Ellipse RobotWaferStatus;
        
        #line default
        #line hidden
        
        
        #line 83 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock RobotWaferSourceName;
        
        #line default
        #line hidden
        
        
        #line 88 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Port1;
        
        #line default
        #line hidden
        
        
        #line 89 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Port2;
        
        #line default
        #line hidden
        
        
        #line 90 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Slider RobotZ;
        
        #line default
        #line hidden
        
        
        #line 100 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas UVLaser;
        
        #line default
        #line hidden
        
        
        #line 102 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock textBlock;
        
        #line default
        #line hidden
        
        
        #line 104 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Scanner;
        
        #line default
        #line hidden
        
        
        #line 106 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock textBlock1;
        
        #line default
        #line hidden
        
        
        #line 108 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Canvas Attenuator;
        
        #line default
        #line hidden
        
        
        #line 110 "..\..\..\Screen\AnimationEquipment.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBlock textBlock2;
        
        #line default
        #line hidden
        
        private bool _contentLoaded;
        
        /// <summary>
        /// InitializeComponent
        /// </summary>
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
        public void InitializeComponent() {
            if (_contentLoaded) {
                return;
            }
            _contentLoaded = true;
            System.Uri resourceLocater = new System.Uri("/SA_LTT_UI;component/screen/animationequipment.xaml", System.UriKind.Relative);
            
            #line 1 "..\..\..\Screen\AnimationEquipment.xaml"
            System.Windows.Application.LoadComponent(this, resourceLocater);
            
            #line default
            #line hidden
        }
        
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
            switch (connectionId)
            {
            case 1:
            this.MainFrame = ((System.Windows.Controls.Canvas)(target));
            return;
            case 2:
            this.Motor_Y = ((System.Windows.Controls.Canvas)(target));
            return;
            case 3:
            this.Chamber = ((System.Windows.Controls.Canvas)(target));
            return;
            case 4:
            this.ChamberGate = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 5:
            this.ChamberWafer = ((System.Windows.Controls.Canvas)(target));
            return;
            case 6:
            this.ChamberWaferStatus = ((System.Windows.Shapes.Ellipse)(target));
            return;
            case 7:
            this.ChamberWaferSourceName = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 8:
            this.LiftPin = ((System.Windows.Controls.Slider)(target));
            return;
            case 9:
            this.PreAlignerBody = ((System.Windows.Controls.Canvas)(target));
            return;
            case 10:
            this.PreAlignerWafer = ((System.Windows.Controls.Canvas)(target));
            return;
            case 11:
            this.PreAlignerWaferStatus = ((System.Windows.Shapes.Ellipse)(target));
            return;
            case 12:
            this.PreAlignerWaferSourceName = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 13:
            this.IsAlignRun = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 14:
            this.Door1 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 15:
            this.Door2 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 16:
            this.Door3 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 17:
            this.Door4 = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 18:
            this.DoorCP = ((System.Windows.Shapes.Rectangle)(target));
            return;
            case 19:
            this.RobotBody = ((System.Windows.Controls.Canvas)(target));
            return;
            case 20:
            this.Robot = ((System.Windows.Controls.Canvas)(target));
            return;
            case 21:
            this.RobotArm1 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 22:
            this.RobotArm2 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 23:
            this.RobotHand = ((System.Windows.Controls.Canvas)(target));
            return;
            case 24:
            this.RobotWafer = ((System.Windows.Controls.Canvas)(target));
            return;
            case 25:
            this.RobotWaferStatus = ((System.Windows.Shapes.Ellipse)(target));
            return;
            case 26:
            this.RobotWaferSourceName = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 27:
            this.Port1 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 28:
            this.Port2 = ((System.Windows.Controls.Canvas)(target));
            return;
            case 29:
            this.RobotZ = ((System.Windows.Controls.Slider)(target));
            return;
            case 30:
            this.UVLaser = ((System.Windows.Controls.Canvas)(target));
            return;
            case 31:
            this.textBlock = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 32:
            this.Scanner = ((System.Windows.Controls.Canvas)(target));
            return;
            case 33:
            this.textBlock1 = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 34:
            this.Attenuator = ((System.Windows.Controls.Canvas)(target));
            return;
            case 35:
            this.textBlock2 = ((System.Windows.Controls.TextBlock)(target));
            return;
            }
            this._contentLoaded = true;
        }
    }
}