using System.Windows.Forms;
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namespace SHARP_CLAS_UI
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{
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public partial class uc_Motor_Controler : UserControl
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{
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#region Property
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public MotorAxis motor_axis { get; private set; }
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public float position { get; private set; }
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public float speed { get; private set; }
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public bool serveron { get; private set; }
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public bool inposition { get; private set; }
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public bool home { get; private set; }
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public bool alarm { get; private set; }
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public bool positivelimit { get; private set; }
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public bool negativelimit { get; private set; }
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#endregion
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public uc_Motor_Controler()
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{
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InitializeComponent();
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}
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public void Set_MotorAxis(MotorAxis motor_axis)
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{
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this.motor_axis = motor_axis;
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lb_Motor_Axis.Text = $"{(uint)motor_axis}";
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lb_Motor_Name.Text = motor_axis.ToString();
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}
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}
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}
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