namespace SHARP_CLAS_UI
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{
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public class Process_Draw_Info
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{
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#region Property
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public bool Draw { get; set; }
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public float Start_X { get; set; }
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public float End_X { get; set; }
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public float Start_Y { get; set; }
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public float End_Y { get; set; }
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public float Distance { get; set; }
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public int Repeat { get; set; }
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public bool Reverse { get; set; }
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#endregion
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#region Construct
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public Process_Draw_Info()
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{
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Draw = false;
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Reverse = false;
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Start_X = 0;
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End_X = 0;
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Start_Y = 0;
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End_Y = 0;
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Distance = 0;
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Repeat = 0;
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}
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#endregion
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#region Function
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public Process_Draw_Info Clone()
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{
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Process_Draw_Info info = new Process_Draw_Info();
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info.Draw = this.Draw;
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info.Reverse = this.Reverse;
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info.Start_X = this.Start_X;
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info.End_X = this.End_X;
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info.Start_Y = this.Start_Y;
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info.End_Y = this.End_Y;
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info.Distance = this.Distance;
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info.Repeat = this.Repeat;
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return info;
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}
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#endregion
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}
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}
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