천호석
2022-06-17 4de9ea98e13449174aa2cd09c8351fc0e978f44a
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
namespace SHARP_CLAS_UI
{
    public class Sequence_Before
    {
        #region Property
        public bool Is_Home_Complete
        {
            get
            {
                return ReverseStage.IsHomeComplete && PreAlignStage.IsHomeComplete && Handler2.IsHomeComplete;
            }
        }
 
        public bool Panel_Exist
        {
            get
            {
                return ReverseStage.IsExist || PreAlignStage.IsExist || Handler2.IsExist;
            }
        }
 
        public Pre_Align_Stage PreAlignStage
        {
            get
            {
                return _preAlignStage;
            }
 
            set
            {
                _preAlignStage = value;
            }
        }
 
        public LoaderReverseStage ReverseStage
        {
            get
            {
                return _reverseStage;
            }
 
            set
            {
                _reverseStage = value;
            }
        }
 
        public LoaderHandler2 Handler2
        {
            get
            {
                return _handler2;
            }
 
            set
            {
                _handler2 = value;
            }
        }
        #endregion
 
        #region Field
 
        Equipment _equip;
 
        private LoaderReverseStage _reverseStage;
        private Pre_Align_Stage _preAlignStage;
        private LoaderHandler2 _handler2;
 
        //210811 hslee
        double dTactTimePreAlignStage = 0;
        double dTactTimeLDHandler2 = 0;
        double dTactTimeLDReverseStage = 0;
        #endregion
 
        #region Construct
        public Sequence_Before(Equipment _equip)
        {
            this._equip = _equip;
            ReverseStage = new LoaderReverseStage(_equip);
            PreAlignStage = new Pre_Align_Stage(_equip);
            Handler2 = new LoaderHandler2(_equip);
        }
        #endregion
 
        #region Function
 
        public void Seq_Logic()
        {
            Handler2.ExecuteProcess();
            ReverseStage.ExecuteProcess();
            PreAlignStage.ExecuteProcess();
        }
 
        //210811 HSLEE
        public void TactTimePreAlignStage(double dSecond)
        {
            dTactTimePreAlignStage = dSecond;
        }
        public void TactTimeLDHandler2(double dSecond)
        {
            dTactTimeLDHandler2 = dSecond;
        }
        public void TactTimeLDReverseStage(double dSecond)
        {
            dTactTimeLDReverseStage = dSecond;
        }
        public double TactTimePreAlignStage()
        {
            return dTactTimePreAlignStage;
        }
        public double TactTimeLDHandler2()
        {
            return dTactTimeLDHandler2;
        }
        public double TactTimeLDReverseStage()
        {
            return dTactTimeLDReverseStage;
        }
        #endregion
 
    }
}