From 5c62f2269ac6179a22b475093f35be2fb0999bb2 Mon Sep 17 00:00:00 2001
From: LYW <leeyeanwoo@diteam.co.kr>
Date: 월, 09 8월 2021 11:05:03 +0900
Subject: [PATCH] Merge branch 'feature/#3477_CF_AOI_Review_FrameLost_현상_조치' into develop

---
 ReviewHistory/include/akSTL/akVector.h |   45 +++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 45 insertions(+), 0 deletions(-)

diff --git a/ReviewHistory/include/akSTL/akVector.h b/ReviewHistory/include/akSTL/akVector.h
new file mode 100644
index 0000000..7ee2918
--- /dev/null
+++ b/ReviewHistory/include/akSTL/akVector.h
@@ -0,0 +1,45 @@
+#pragma once
+
+#include "akSTLLinker.h"
+#include "akVectorT.h"
+
+//#define CakPointToCPoint(akPoint) CPoint(akPoint.x, akPoint.y)
+//#define CPointToCakPoint(point) CakPoint(point.x, point.y)
+
+
+class AKSTL_DLLSPEC akVector3d : public CakVectorT<double>
+{
+public:
+
+	akVector3d(){};
+	virtual ~akVector3d(){};
+
+	akVector3d(const double& X, const double& Y, const double& Z) 
+	{
+		x=X,y=Y,z=Z;
+	};
+
+	akVector3d operator*(double& a)
+	{
+		akVector3d returnval;
+
+		returnval.x = x * a;
+		returnval.y = y * a;
+		returnval.z = z * a;
+
+		return returnval;
+	};
+
+	akVector3d operator *(akVector3d &vec)
+	{
+		akVector3d vc;
+		vc.x = y*vec.z - z*vec.y;
+		vc.y = z*vec.x - x*vec.z;
+		vc.z = x*vec.y - y*vec.x;
+		return vc;
+	}
+
+	
+	
+
+};

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