#pragma once #include "akCoreLinker.h" namespace akCore { class AKCORE_DLLSPEC CakMatrix4x4 { public: CakMatrix4x4(void); ~CakMatrix4x4(void); inline bool MatrixClear(); //¸ÅÆ®¸¯½º ¸®¼Â inline bool SetMatrix(double *matrix); //¸ÅÆ®¸¯½º ¼¼ÆÃ inline bool SetRotateH(double H); //ȸÀü ¸ÅÆ®¸®¸¯½º °ö¼À inline bool SetRotateP(double P); //ȸÀü ¸ÅÆ®¸®¸¯½º °ö¼À inline bool SetRotateR(double R); //ȸÀü ¸ÅÆ®¸®¸¯½º °ö¼À inline bool SetTransform(double x, double y, double z); //À̵¿ ¸ÅÆ®¸®¸¯½º °ö¼À inline bool MakeResult(double* x, double* y, double* z);//¸ÅÆ®¸¯½º Àû¿ë ÁÂÇ¥°ª »êÃâ inline bool MakeResult(float* x, float* y, float* z);//¸ÅÆ®¸¯½º Àû¿ë ÁÂÇ¥°ª »êÃâ inline void MatrixPrint(); //ÇöÀç ¸ÅÆ®¸¯½º Ãâ·Â inline CakMatrix4x4& operator=(const CakMatrix4x4& matrix); inline CakMatrix4x4& operator*(const CakMatrix4x4& matrix); protected: inline bool Multiplication(double* matrix); //ÇöÀç ¸ÅÆ®¸¯½º¿¡ ÀԷ°ª °ö¼À public: double m_Matrix[16]; private: bool m_bSet; //ÃʱâÈ­°¡ µÇ¾îÀÖ´ÂÁö È®ÀÎ }; }