#pragma once #include class CCoordinate { public: CCoordinate(void); virtual ~CCoordinate(void); public: void Reset(); public: double m_dBeforePosX; double m_dBeforePosY; double m_dAfterPosX; double m_dAfterPosY; }; typedef std::vector VectorCoordinate; typedef std::vector::iterator VectorCoordinateIt;