#pragma once #include "CHAfmControls/Serial.h" #include "CHLightControls/lightcontrol.h" class CLightTransmitPlustech; class AFX_EXT_CLASS CLightControl_PlusTek_STB64C : public CLightControl { public: CLightControl_PlusTek_STB64C(int nIndex); virtual ~CLightControl_PlusTek_STB64C(void); virtual BOOL Connect(const CLightControlInfo& controlInfo); virtual LONG ConnectEx(const CLightControlInfo& controlInfo); virtual void Disconnect(); virtual void DisconnectEx(); virtual BOOL GetLightLevel(int &nValue, int nChannel = 0) const; virtual BOOL GetLightLevel(double &dValue, int nChannel = 0) const; virtual BOOL GetLightStatus(int &nValue, int nChannel = 0) const; virtual BOOL SetLightLevel(int nValue, int nChannel = 0); virtual BOOL SetLightLevel(double dValue, int nChannel = 0); virtual BOOL SetLightStatus(int nValue, int nChannel = 0); virtual BOOL SetAllLightLevel(int nValue) { return TRUE; } virtual BOOL SetLightOn(); virtual BOOL SetLightOff(); virtual BOOL SetLightOn(int nChannel = 0); virtual BOOL SetLightOff(int nChannel = 0); virtual BOOL SetLightAllOn(); virtual BOOL SetLightAllOff(); // get status virtual int GetStatus( int& nStatusCode, CString& strStatusMessage ); protected: CLightTransmitPlustech* m_pLightControl; int m_nLightLevel; int m_nLightStatus; };