#pragma checksum "..\..\..\Screen\AnimationEquipment.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "93CBB97D20806505B56E2B3A11AE524644E782F4" //------------------------------------------------------------------------------ // // 이 코드는 도구를 사용하여 생성되었습니다. // 런타임 버전:4.0.30319.42000 // // 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면 // 이러한 변경 내용이 손실됩니다. // //------------------------------------------------------------------------------ using SA_LTT_UI.Screen; using System; using System.Diagnostics; using System.Windows; using System.Windows.Automation; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Forms.Integration; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Markup; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Effects; using System.Windows.Media.Imaging; using System.Windows.Media.Media3D; using System.Windows.Media.TextFormatting; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Shell; namespace SA_LTT_UI.Screen { /// /// AnimationEquipment /// public partial class AnimationEquipment : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector { #line 9 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas MainFrame; #line default #line hidden #line 13 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas Motor_Y; #line default #line hidden #line 15 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas Chamber; #line default #line hidden #line 22 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Rectangle ChamberGate; #line default #line hidden #line 23 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas ChamberWafer; #line default #line hidden #line 24 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Ellipse ChamberWaferStatus; #line default #line hidden #line 25 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock ChamberWaferSourceName; #line default #line hidden #line 27 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Slider LiftPin; #line default #line hidden #line 43 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas PreAlignerBody; #line default #line hidden #line 49 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas PreAlignerWafer; #line default #line hidden #line 50 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Ellipse PreAlignerWaferStatus; #line default #line hidden #line 51 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock PreAlignerWaferSourceName; #line default #line hidden #line 53 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Rectangle IsAlignRun; #line default #line hidden #line 57 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Rectangle Door1; #line default #line hidden #line 58 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Rectangle Door2; #line default #line hidden #line 59 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Rectangle Door3; #line default #line hidden #line 60 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Rectangle Door4; #line default #line hidden #line 61 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Rectangle DoorCP; #line default #line hidden #line 62 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas RobotBody; #line default #line hidden #line 66 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas Robot; #line default #line hidden #line 67 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas RobotArm1; #line default #line hidden #line 71 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas RobotArm2; #line default #line hidden #line 77 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas RobotHand; #line default #line hidden #line 81 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas RobotWafer; #line default #line hidden #line 82 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Shapes.Ellipse RobotWaferStatus; #line default #line hidden #line 83 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock RobotWaferSourceName; #line default #line hidden #line 88 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas Port1; #line default #line hidden #line 89 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas Port2; #line default #line hidden #line 90 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Slider RobotZ; #line default #line hidden #line 100 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas UVLaser; #line default #line hidden #line 102 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock textBlock; #line default #line hidden #line 104 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas Scanner; #line default #line hidden #line 106 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock textBlock1; #line default #line hidden #line 108 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Canvas Attenuator; #line default #line hidden #line 110 "..\..\..\Screen\AnimationEquipment.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock textBlock2; #line default #line hidden private bool _contentLoaded; /// /// InitializeComponent /// [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")] public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Uri resourceLocater = new System.Uri("/SA_LTT_UI;component/screen/animationequipment.xaml", System.UriKind.Relative); #line 1 "..\..\..\Screen\AnimationEquipment.xaml" System.Windows.Application.LoadComponent(this, resourceLocater); #line default #line hidden } [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")] [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")] void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.MainFrame = ((System.Windows.Controls.Canvas)(target)); return; case 2: this.Motor_Y = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.Chamber = ((System.Windows.Controls.Canvas)(target)); return; case 4: this.ChamberGate = ((System.Windows.Shapes.Rectangle)(target)); return; case 5: this.ChamberWafer = ((System.Windows.Controls.Canvas)(target)); return; case 6: this.ChamberWaferStatus = ((System.Windows.Shapes.Ellipse)(target)); return; case 7: this.ChamberWaferSourceName = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.LiftPin = ((System.Windows.Controls.Slider)(target)); return; case 9: this.PreAlignerBody = ((System.Windows.Controls.Canvas)(target)); return; case 10: this.PreAlignerWafer = ((System.Windows.Controls.Canvas)(target)); return; case 11: this.PreAlignerWaferStatus = ((System.Windows.Shapes.Ellipse)(target)); return; case 12: this.PreAlignerWaferSourceName = ((System.Windows.Controls.TextBlock)(target)); return; case 13: this.IsAlignRun = ((System.Windows.Shapes.Rectangle)(target)); return; case 14: this.Door1 = ((System.Windows.Shapes.Rectangle)(target)); return; case 15: this.Door2 = ((System.Windows.Shapes.Rectangle)(target)); return; case 16: this.Door3 = ((System.Windows.Shapes.Rectangle)(target)); return; case 17: this.Door4 = ((System.Windows.Shapes.Rectangle)(target)); return; case 18: this.DoorCP = ((System.Windows.Shapes.Rectangle)(target)); return; case 19: this.RobotBody = ((System.Windows.Controls.Canvas)(target)); return; case 20: this.Robot = ((System.Windows.Controls.Canvas)(target)); return; case 21: this.RobotArm1 = ((System.Windows.Controls.Canvas)(target)); return; case 22: this.RobotArm2 = ((System.Windows.Controls.Canvas)(target)); return; case 23: this.RobotHand = ((System.Windows.Controls.Canvas)(target)); return; case 24: this.RobotWafer = ((System.Windows.Controls.Canvas)(target)); return; case 25: this.RobotWaferStatus = ((System.Windows.Shapes.Ellipse)(target)); return; case 26: this.RobotWaferSourceName = ((System.Windows.Controls.TextBlock)(target)); return; case 27: this.Port1 = ((System.Windows.Controls.Canvas)(target)); return; case 28: this.Port2 = ((System.Windows.Controls.Canvas)(target)); return; case 29: this.RobotZ = ((System.Windows.Controls.Slider)(target)); return; case 30: this.UVLaser = ((System.Windows.Controls.Canvas)(target)); return; case 31: this.textBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 32: this.Scanner = ((System.Windows.Controls.Canvas)(target)); return; case 33: this.textBlock1 = ((System.Windows.Controls.TextBlock)(target)); return; case 34: this.Attenuator = ((System.Windows.Controls.Canvas)(target)); return; case 35: this.textBlock2 = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; } } }