namespace SHARP_CLAS_UI { public class Tray_Row_Info { #region Property public int Row { get; set; } public int Column { get; set; } public double Pick_Position_X { get; set; } public double Pick_Position_Y { get; set; } public double Film_Position_X { get; set; } public double Film_Position_Y { get; set; } #endregion #region Construct public Tray_Row_Info() { Row = 0; Column = 0; Pick_Position_X = 0; Pick_Position_Y = 0; Film_Position_X = 0; Film_Position_Y = 0; } #endregion #region Function public Tray_Row_Info Clone() { Tray_Row_Info info = new Tray_Row_Info(); info.Row = this.Row; info.Column = this.Column; info.Pick_Position_X = this.Pick_Position_X; info.Pick_Position_Y = this.Pick_Position_Y; info.Film_Position_X = this.Film_Position_X; info.Film_Position_Y = this.Film_Position_Y; return info; } #endregion } }