namespace SHARP_CLAS_UI { public class Process_Draw_Info { #region Property public bool Draw { get; set; } public float Start_X { get; set; } public float End_X { get; set; } public float Start_Y { get; set; } public float End_Y { get; set; } public float Distance { get; set; } public int Repeat { get; set; } public bool Reverse { get; set; } #endregion #region Construct public Process_Draw_Info() { Draw = false; Reverse = false; Start_X = 0; End_X = 0; Start_Y = 0; End_Y = 0; Distance = 0; Repeat = 0; } #endregion #region Function public Process_Draw_Info Clone() { Process_Draw_Info info = new Process_Draw_Info(); info.Draw = this.Draw; info.Reverse = this.Reverse; info.Start_X = this.Start_X; info.End_X = this.End_X; info.Start_Y = this.Start_Y; info.End_Y = this.End_Y; info.Distance = this.Distance; info.Repeat = this.Repeat; return info; } #endregion } }